Equalture’s neuroscientific games

Frequently Asked Questions (FAQ)


Which scientific approach is used to develop the games?

Our neuroscientific games are, as the term already suggests, based on neuroscience. Neuroscience, also known as Neural Science, is the study on how our nervous system develops, its structure, and what it does. Neuroscience focuses on the brain and its impact on behaviour and cognitive functions. The branches of modern neuroscience that are used to develop our neuroscientific games are behavioral neuroscience and cognitive neuroscience.


Are Equalture’s games validated?

Yes, are games are validated by the University of Twente, a Dutch university.


What do Equalture’s neuroscientific games measure?

Our neuroscientific games measure cognitive skills and personality traits, indicating both someone’s behaviour in the workplace, as well as someone’s competencies. Some examples of traits that are measured through our games are risk behaviour, prioritising, problem solving and learning ability. 


Why are the pros and cons of gamified assessments, compared to traditional assessments?

Cons

Let’s start with the cons of gamificaton in recruitment. As you might know, leveraging gamification in order to predict a candidate’s job success is a very popular, but also a recently developed methodology within the field of hiring assessments. This means that research into gamification is more limited compared to the research into traditional assessments (for example personality questionnaires), resulting in some limitations when it comes to measuring in particular personality. In other words, not all personality traits that are measured through traditional assessments can already be measured through gamification. 

Pros

In contrast to this, however, gamification is showing lots of advantages when comparing the value of insights through gamification with insights through traditional assessments. These are the three main advantages when comparing the two assessment methods.

Social desirability

Gamified assessments are tailored to each individual by letting artificial intelligence calculate the examinee’s abilities. Based on this calculation, the game solely presents items that are fitting to the examinee’s abilities and thus makes the assessment and its results more difficult to falsify. Furthermore, gamified assessments might inhibit candidates from decoding and identifying favourable results, thereby decreasing chance biases.

Behaviour

Gamified assessments create an environment and atmosphere that directs the candidate’s attention away from the feeling of being assessed, thus reducing anxiety and contributing to more unconscious behaviours.

Attractiveness

Gamified assessments have shown to be more attractive to candidates and consequently more enjoyable to take part in.


How long does it take to complete the games?

We have seven games in total. On average, a job opening contains 3 to 5 games for candidates to complete. Since completing one game takes on average 3-4 minutes, it takes candidates about 15-20 minutes to complete the games.


What is the candidates’ attitude towards games as part of a serious application procedure? 

Gamification perfectly fits our very tech-savvy customer base as well as their tech-savvy and innovative candidate pool. Therefore, candidates actually love it! It’s fun, removes the feeling of being assessed and provides them with a fair chance to show more of themselves.